Table of Contents

Requirements

Installation

Vulkan

https://linuxconfig.org/install-and-test-vulkan-on-linux/

AMD

NVIDIA

Unreal Engine 4

https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing/Linux/BeginnerLinuxDeveloper/SettingUpAnUnrealWorkflow/

Docker(Linux)

Installation

  1. Configure environment
    • In terminal enter: xhost + to enable docker access to display
    • always required if display is used

Pre-Build Engine

Sandbox-Editor

Remote

https://ai.uni-bremen.de/wiki/infrastructure/x11vnc

Bash script for opening unreal or a project file directly

#!/bin/bash
if [ -z "$1"]
then
	$HOME/work/development/UnrealEngine/Engine/Binaries/Linux/UE4Editor -norelativemousemode
else
    DIR="$( cd "$( dirname "${BASH_SOURCE[0]}"  )" && pwd  )"
	($HOME/work/development/UnrealEngine/Engine/Binaries/Linux/UE4Editor `pwd`/$1 -norelativemousemode)
fi

Example

Unreal Engine 4.27 through ue4cli

Build through ue4cli.

  1. ue4 setroot [path to root of your unreal engine]
  2. ue4 build in the project root
  3. ue4 run in the project root