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jobs [2019/09/18 14:42] – [Open researcher positions] nyga | jobs [2020/08/25 13:47] – [Open researcher positions] dkastens | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
+ | * [[https:// | ||
+ | * Situated in the https:// | ||
=====Theses and Student Jobs===== | =====Theses and Student Jobs===== | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
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- | == Visualization support assistant | + | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments |
- | Implementing a visualization web page for a project using a custom framework using python/javascript. Start date: Oct 2019 | + | Implementing a force-, velocity- and impulse-based PID controller |
+ | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | ||
+ | The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates). | ||
Requirements: | Requirements: | ||
- | * Good python | + | * Good C++ programming skills |
- | * Familiar with Javascript | + | * Familiar with PID controllers and control theory |
- | * Experience | + | * Experience |
+ | * Familiar with Unreal Engine API | ||
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision | ||
- | Contact: [[team:mareike_picklum|Mareike Picklum]] | + | Contact: [[team:andrei_haidu|Andrei Haidu]] |
+ | == Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) == | ||
- | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == | + | Implementing |
- | + | from various devices such as OptiTrack | |
- | Implementing | + | |
- | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | + | |
- | The controller should be able to dynamically tune itself depending on the executed actions (opening/ | + | |
Requirements: | Requirements: | ||
* Good C++ programming skills | * Good C++ programming skills | ||
- | * Familiar with PID controllers and control theory | + | * Familiar with skeletal animations |
- | * Experience with simulators/ | + | * Experience with simulators/physics-/game- engines |
- | * Experience | + | * Familiar |
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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