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jobs [2019/09/18 14:42] – [Open researcher positions] nyga | jobs [2019/10/16 10:23] – [Theses and Student Jobs] haidu | ||
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* Good C++ programming skills | * Good C++ programming skills | ||
* Familiar with PID controllers and control theory | * Familiar with PID controllers and control theory | ||
- | * Experience with simulators/ | + | * Experience with simulators/physics-/game- engines |
- | * Experience with Unreal Engine | + | * Familiar with Unreal Engine API |
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | == Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) == | ||
+ | |||
+ | Implementing physics-based grasping models in virtual environments, | ||
+ | from various devices such as OptiTrack or Valve Index. | ||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with skeletal animations | ||
+ | * Experience | ||
+ | * Familiar | ||
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
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