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jobs [2019/08/30 13:41] – [Theses and Student Jobs] nygajobs [2019/12/09 08:49] – [Theses and Student Jobs] mareikep
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 =====Open researcher positions===== =====Open researcher positions=====
  
 +  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/1-x-10-wissenschaftlicher-mitarbeiterin-postdoc-wmd-6130/| 1x 1,0 Research Assistant (Postdoc) (f/m/d)]]
 +    * The position is a three-year fixed term position in the research area of Perception / Knowledge Representation / Reasoning
 +  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/research-assistants-fmd-6129/|Several Research Assistants (f/m/d)]]
 +    * Situated in the https://knowledge4retail.org/ project until Dec 2022.
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
  
-== PhD Student Position in Machine Learning for Robotic Systems== 
  
-The position is part of the research project „PIPE – Probabilistic Models of Instructions, Perception and Experience – Representation, Learning and Reasoning“. 
  
-The project investigates methods in the field of machine learning and data mining for cognitive robotic systems, which aim at combining the humans‘ capability of understanding natural language, perceiving objects in the environment and learning from experience. In particular, we want to equip robots with the ability to autonomously acquire knowledge in order to proficiently act in human environments and competently and successfully achieve their goals. 
  
-Tasks:+== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
  
-    * Develop and implement machine learning models and algorithms for the learning of and reasoning about complex relations among data sources relevant for intelligent autonomous robots +Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements 
-    * Create documentation and presentations of research results at international scientific conferences +of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. 
-    * Work independently and enthusiastically in close collaboration with project partners +The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).
-    * Contribute to research fund proposals and public relation activities+
  
 Requirements: Requirements:
- +  Good C++ programming skills 
-    Excellent Master‘s degree in computer science with major in artificial intelligence and/or machine learning (or equivalent). +  Familiar with PID controllers and control theory 
-    * Excellent skills in theory and practice of machine learning/data mining methods, ideally experience with probabilistic graphical models. +  Experience with simulators/physics-/gameengines 
-    * Excellent programming skills in the Python programming language, C/C++ is beneficial +  * Familiar with Unreal Engine API
-    Experience in software development under Linux +
-    * Excellent oral and written level in English, especially in technical English. Skills in German is beneficial. +
-    Very good organizational skills and team spirit +
- +
-We are searching for an enthusiastic and dynamic colleague who is interested in joining a multidisciplinary research team. Applicants should have distinct profiles that show their potential to substantially contribute to research programme of the project. This can be demonstrated through experience in the realization of machine learning and data mining systems, expressive github profiles, being a key member of programming teams participating in competitions, etc. +
- +
-More information can be found at:  +
- +
-[[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/1-x-10-wissenschaftlicher-mitarbeiterin-wmd-5907/]] +
- +
- +
-== Visualization support assistant (HiWi) == +
- +
-Implementing a visualization web page for a project using a custom framework using python/javascript. Start date: Oct 2019 +
- +
-Requirements: +
-  * Good python programming skills +
-  * Familiar with Javascript +
-  * Experience in web development is recommended+
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
  
-Contact: [[team:mareike_picklum|Mareike Picklum]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
 +== Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) ==
  
-== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == +Implementing physics-based grasping models in virtual environmentstaking input 
- +from various devices such as OptiTrack or Valve Index.
-Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements +
-of the human user will be mapped to the virtual handsand controlled via the implemented PID controllers. +
-The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).+
  
 Requirements: Requirements:
   * Good C++ programming skills   * Good C++ programming skills
-  * Familiar with PID controllers and control theory +  * Familiar with skeletal animations 
-  * Experience with simulators/game engines is recommended +  * Experience with simulators/physics-/gameengines 
-  * Experience with Unreal Engine+  * Familiar with Unreal Engine API
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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