Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
jobs [2019/04/05 10:26] – [Theses and Student Jobs] haidu | jobs [2019/04/09 08:03] – [Theses and Student Jobs] haidu | ||
---|---|---|---|
Line 6: | Line 6: | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
- | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis)== | + | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) (currently unavailable) == |
Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements | Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements | ||
Line 17: | Line 17: | ||
* Experience with simulators/ | * Experience with simulators/ | ||
* Experience with Unreal Engine | * Experience with Unreal Engine | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
Line 56: | Line 58: | ||
* Experience with Blender / Maya (or other) | * Experience with Blender / Maya (or other) | ||
* Knowledge of Unreal Engine material / lightning development | * Knowledge of Unreal Engine material / lightning development | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Line 93: | Line 97: | ||
* Good knowledge of the Unreal Engine API. | * Good knowledge of the Unreal Engine API. | ||
* Experience with skeletal control / animations / 3D models in Unreal Engine. | * Experience with skeletal control / animations / 3D models in Unreal Engine. | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Line 109: | Line 115: | ||
* Familiar with the [[https:// | * Familiar with the [[https:// | ||
* Familiar with Unreal Engine API | * Familiar with Unreal Engine API | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
Line 125: | Line 133: | ||
* Familiar with the [[https:// | * Familiar with the [[https:// | ||
* Familiar with basic ROS communication | * Familiar with basic ROS communication | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: