Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning (bibtex)
by Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz and Rainer Malaka
Reference:
Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz and Rainer Malaka, "Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning", In Human–Computer Interaction, Seul, Korea, 2015.
Bibtex Entry:
@inproceedings{bwf15computergames,
   title = {{Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning}},
   author = {Benjamin Walther-Franks and Jan Smeddinck and Peter Szmidt and Andrei Haidu and Michael Beetz and Rainer Malaka},
   year = {2015},
   booktitle = {Human--Computer Interaction},
   address = {Seul, Korea},
   url = {https://ai.uni-bremen.de/papers/bwf15computergames.pdf},
   bib2html_funding = {ignore_funding},
}
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