José Rojas

Research Staff

Tel: –49 -421 218 64048
Fax: –49 -421 218 64047
Room: TAB 1.78
Mail: jmrojasc(at)uni-bremen[dot]de

About

José Rojas joined the Institute for Artificial Intelligence at the University of Bremen in April 2018.

Before joining Michael Beetz's group, he had been working at Intel Costa Rica for almost 3 years, first as a Design Automation Engineer of EDA tools and then as Software Engineer on Simics Model Development for simulating Intel Architectures.

In 2015 José Rojas acquired his Master Degree on Computer Engineering at the Polytechnic University of Valencia, Spain, where he also also did a seven months professional internship as Digital Design Automation Engineer at the former Marvell Technology Group in Valencia, now MaxLinear Hispania S.L.

Before moving to Spain, José was working as a Graphics Hardware Engineer, again at Intel Costa Rica, where he worked for two years (2011-2013) on Structural Design for Intel's GPUs.

Before getting his Bachelor degree on Electrical Engineering at the University of Costa Rica in 2012. José did one semester (WS2010) at the Polytechnic Institute of Braganaça, Portugal, as part of the ERASMUS Mundus Program. Then he did his 4 months professional practice (in 2011), on low level software engineering, at Hewlett Packard Costa Rica.

Teaching

  • Game Engines in AI (WS2018) (Lecture Course)

Publications

Workshop Papers
[1] Mona Abdel-Keream, Michael Beetz, Patrick Mania, Jose Rojas, "Towards a Photorealistic Learning Infrastructure for Human Activities", In IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Madrid, Spain, 2018. [bib]
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