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teaching:pr-unreal-ws18 [2018/09/14 12:42] – created ahaiduteaching:pr-unreal-ws18 [2018/10/24 06:38] (current) abdelker
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 ^ Termine           ^ Vorlesung: Dienstags, 10:00 - 12:00 \\ Übung: Dienstags, 12:00 - 14:00 ^ ^ Termine           ^ Vorlesung: Dienstags, 10:00 - 12:00 \\ Übung: Dienstags, 12:00 - 14:00 ^
 ^ Veranstaltungsort ^ [[https://www.google.de/maps/place/Technische+Akademie+Bremen,+Universit%C3%A4t+Bremen,+28359+Bremen/@53.1099364,8.8592024,17z/data=!3m1!4b1!4m2!3m1!1s0x47b126315a2e1755:0x74c75b0bda3dec4f?hl=de|TAB-Gebäude (Am Fallturm 1)]], [[https://ai.uni-bremen.de/_media/contact/tab1.png|Eingang E]], Raum: 0.36 EG ^ ^ Veranstaltungsort ^ [[https://www.google.de/maps/place/Technische+Akademie+Bremen,+Universit%C3%A4t+Bremen,+28359+Bremen/@53.1099364,8.8592024,17z/data=!3m1!4b1!4m2!3m1!1s0x47b126315a2e1755:0x74c75b0bda3dec4f?hl=de|TAB-Gebäude (Am Fallturm 1)]], [[https://ai.uni-bremen.de/_media/contact/tab1.png|Eingang E]], Raum: 0.36 EG ^
-^ Bemerkungen       ^ Veranstaltungsbeginn: 16.10.2017 ^ \\+^ Bemerkungen       ^ Veranstaltungsbeginn: 16.10.2018 ^ \\
  
 This course gives a practical introduction into using game engines (Unreal Engine) in AI. This course gives a practical introduction into using game engines (Unreal Engine) in AI.
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 |< 100% 10% 40% 50% >| |< 100% 10% 40% 50% >|
 ^ Date       ^ Topic ^ Material ^ ^ Date       ^ Topic ^ Material ^
-^ 16.10.2017 ^ Introduction, Setup ^  ^+^ 16.10.2018 ^ Introduction, Setup ^ In StudIP  
 +^ 23.10.2018 ^ Basic concepts in Unreal Engine 4 ^    ^ 
 +^ 30.10.2018 ^ An Overview of Physics Simulation in UE  + Animation  ^    ^ 
 +^ 6.11.2018 ^ Human Tracking, Motion Capturing Systems  ^    ^ 
 +^ 13.11.2018 ^ VR development in UE  ^    ^
  




Prof. Dr. hc. Michael Beetz PhD
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ai-office@cs.uni-bremen.de

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