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jobs [2019/04/05 10:26] – [Theses and Student Jobs] haidujobs [2019/04/09 08:03] – [Theses and Student Jobs] haidu
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 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis)==+== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) (currently unavailable) ==
  
 Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements
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   * Experience with simulators/game engines is recommended   * Experience with simulators/game engines is recommended
   * Experience with Unreal Engine   * Experience with Unreal Engine
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
  
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
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   * Experience with Blender / Maya (or other)   * Experience with Blender / Maya (or other)
   * Knowledge of Unreal Engine material / lightning development   * Knowledge of Unreal Engine material / lightning development
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
  
  
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   * Good knowledge of the Unreal Engine API.    * Good knowledge of the Unreal Engine API. 
   * Experience with skeletal control / animations / 3D models in Unreal Engine.   * Experience with skeletal control / animations / 3D models in Unreal Engine.
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
  
  
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   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
   * Familiar with Unreal Engine API   * Familiar with Unreal Engine API
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
  
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
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   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
   * Familiar with basic ROS communication   * Familiar with basic ROS communication
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
  
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

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Andrea Cowley
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ai-office@cs.uni-bremen.de

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