Gamer, a General Game Playing Agent (bibtex)
by Stefan Edelkamp, Peter Kissmann
Abstract:
This work is concerned with our general game playing agent 'Gamer'. In contrast to many other players, we do not only use a Prolog-like mechanism to infer knowledge about the current state and the available moves but instantiate the games to reduce the inference time in parallel UCT game tree search. Furthermore, we use the generated output to try to solve the games using symbolic search methods and thus play optimally.
Reference:
Stefan Edelkamp, Peter Kissmann, "Gamer, a General Game Playing Agent", In KI - Künstliche Intelligenz, vol. 25, no. 1, pp. 49-52, 2011.
Bibtex Entry:
@ARTICLE{Edelkamp2011,
  author = {Edelkamp, Stefan and Kissmann, Peter},
  title = {Gamer, a General Game Playing Agent},
  journal = {KI - K{\"u}nstliche Intelligenz},
  year = {2011},
  volume = {25},
  pages = {49--52},
  number = {1},
  abstract = {This work is concerned with our general game playing agent 'Gamer'.
	In contrast to many other players, we do not only use a Prolog-like
	mechanism to infer knowledge about the current state and the available
	moves but instantiate the games to reduce the inference time in parallel
	UCT game tree search. Furthermore, we use the generated output to
	try to solve the games using symbolic search methods and thus play
	optimally.},
  doi = {10.1007/s13218-010-0078-3},
  owner = {pmania},
  timestamp = {2012.11.06}
}
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