IAI demonstrated Unreal-based Rescue Simulation

Our FP7 project, SHERPA, came to an end with a final review between 1st and 3rd March in Davos, Switzerland. As IAI team, we had the chance to demonstrate our HMI-enabled high-level planing and reasoning in a wide-area rescue scenario. We also developed an Unreal game engine-based simulation with ROS interface and RoboSherlock perception for this rescue mission.

Our demonstration has received very positive feedback from the reviewers and partners. We thank all of the contributors for this successful project. It was a great experience!